Cabin Fever is a prerendered, first-person, point and click puzzle game heavily inspired by "Myst".  It's a clear-skied and cool autum day but you've managed to get locked in a cabin. Find a way to leave the cozy cabin and touch grass.  

Controls:
Left mouse button - everything.
backspace - return to the previous view.
esc - menu.


I made it a personal challenge to not use any premade assets and to make everything myself. I made all the music on beepbox, all the sound effects in my apartment using audacity and modeled and created procedural textures in blender. Everything is certified Homemade and that should be apparent. It's not great but It was a fun challenge for the two of us here at Sombrarrow. 
-The Wolvesbane


Created for the August Game Jam 2022.


"Art in Jesus' Name."

StatusIn development
PlatformsWindows, HTML5
AuthorSombrarrow
GenrePuzzle
Made withGameMaker
TagsEscape Game
Average sessionA few minutes
LanguagesEnglish
InputsMouse

Download

Download
Cabin Fever v0.1.exe 154 MB

Comments

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A couple of points of feedback:

  • There were several points in the game where the navigation felt unintuitive--where I was clicking on the "walk" button but had no idea where I was going to end up. (The one I recall was: if you're looking at the table with the sink/stove/window behind it, and click on the table, and then click the "walk" button at the bottom, rather than taking you back to the previous view, it turns you around and takes you to the door.)
  • The titles on the books were hard to read. I clicked on one or two of the books and got generic "ew, reading" messages, which discouraged me from clicking on more of them.  I like hiding the gas controls behind the "Secrets of Gas and Power" book, but honestly I found it just by going back and clicking books again, not because I could read the title.

Thanks for playing!

Admittedly we noticed both of those problems albeit too late to fix before the Jam deadline. Were considering working on a full release where we would flesh out everything and have time to really play test and polish everything.

I've been working on polishing what we have in my spare time to at least address the problems and maybe put a few of our original ideas such as being able to read some of the books.

Definite Myst vibes! 

The first time I found the pipe, it didn't respond to clicks so I thought I needed to find something else first. But then when I randomly went back to it, it was clickable after all. Mysteries in mysteries. :)

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Thanks, grew up on Myst and riven.

It is set so you have to examine the missing section on the pump before you can pick up the pipe.